修复数据过少时跳转反弹

修改源码中滚动代码如下所示。

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void _scrollTopIndex(String tag) {
int index = _getIndex(tag);
int itemsCountOnScreen = itemPositionsListener.itemPositions.value.length;
if (index != -1) {
//如果要跳转的条目后面的数据个数<屏幕可容纳的数据个数,使用align属性去调整跳转
//条目在屏幕上的位置。align默认是0,即条目的头部top与可视部分上边缘对齐。
//计算正确的对齐位置,才能让它正常显示。

//if the the items'counts after the item you want to jump less than
//full screen items counts, use the align to justify the item's location
// to be correct. The align defaults to be 0, which means the item's top
// to align the view's top.
/ange the data of alignment and make it show properly.
if ((widget.data.length - index) < itemsCountOnScreen) {
//可视口由两部分组成,一个是其它数据,一个是期望数据(即想要跳转却不足以填充屏幕的数据)。
//用其他数据个数/总数据个数,作为alignment,就可以让期望数据正确对齐而不发生反弹。

//The view port includes other datas and expected datas(this refers to
//the data you want to jump but can't fill the screen and therefor causes
//out bouncing).
//other datas' length / all datas'length = alignment(the correct rete to align expected datas)
double alignment = (itemsCountOnScreen - (widget.data.length - index)) /
itemsCountOnScreen;
itemScrollController.jumpTo(alignment: alignment, index: index);
} else {
itemScrollController.jumpTo(index: index);
}
}
}